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metamorph.interactive - design / development
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Interactive Web
Experience Designer

Creative Technologist transforming online presence
through synergy of web design, 3D motion, game
psychology, and AI augmented development.

About

Creative Vision & Technical Execution

I specialize in immersive websites and interactive experiences, merging 3D design, motion, interactive storytelling, and web technologies. My background bridges artistic vision with technical execution, where design thinking guides development. I direct AI as a development tool, balancing visual impact, and playful interaction, with functional clarity.

I thrive in iterative workflows where design and development inform each other. I learn through experimentation first, then solidify with theory. Excited by technical challenges serving creative vision - not complexity for its own sake. I want to work with teams pushing creative boundaries.

Process

AI Augmented Web Creation

AI lets me unify disciplines that traditionally required separate specialists. My background in 3D motion design and game development shapes my web approach through spatial thinking, interaction mechanics, and user engagement psychology. I handle architectural decisions and design direction while AI manages implementation details. My workflow progresses from research and ideation through strategic planning to iterative development, contracting from broad exploration to focused refinement. I tackle challenges by understanding underlying principles first - whether website purpose, app functions, market demand, user experience, or code structure. I value clear feedback, adapt quickly, and believe optimal solutions emerge from design and technical collaboration.

2025 is full of intensive AI-augmented development across multiple dev tools (Cursor/Windsurf/Zed), AI models (Claude/GPT5/SWE-1/...), and studies of web technologies (HTML/CSS/JS/Three.js/GSAP). I have a previous technical foundation in blueprints/shaders (Unreal), Lua (Defold), C# with AI as a coder (Unity), p5.js (gen art). Deep experience with Cinema 4D (photorealistic rendering), DaVinci Resolve + Blackmagic Fusion, Ps, Ill, Ae, and real-time engines. Currently exploring front end design and development, its architecture and technologies, prompt engineering, AI integration, shader programming, advanced Three.js techniques, necessary backend, and security.

Adaptive Solutions

Complexity Matched to Purpose

Every project demands its own approach. The same spatial thinking and psychological principles from games and 3D work apply here: intuitive interfaces, purposeful design, seamless integration. From micro-interactive seamlessly transitioning websites, converting landing pages, to specialized apps, product configurators, sophisticated interactions and brand experiences and narratives - options are endless; execution is focused - complexity matched to purpose, not spectacle. TAP TO EXPLORE.DRAG APPS.

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Immersive Interaction

Interactive Storytelling

Would you like to glide on a parachute through a deep cave? Interactive psychology principles and virtual worlds create memorable brand experiences. Imagine your brand's elements explored within a game world - simplicity here allows you to focus on controls and experience, creating space for your brand's story.

Three years in game development as designer in teams and as solo developer. Core principles: simplicity, immersion, intuitiveness. Game development taught me ideation, project planning, execution, and long term commitment, followed by humbleness. Interaction psychology and storytelling - the same spatial and attention-guiding principles that make games engaging inform how I design 3D experiences and web interfaces. CLICK TO IMMERSE.TAP TO IMMERSE.

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Spatial Psychology

Depth of Experience

Cinematic techniques from 3D and motion design translate into web interfaces that have depth and responsiveness rather than being flat and static. Spatial relationships guide attention and pacing. My background includes exhibitions at Art Basel Hong Kong (72m screen) and NFT Paris (Grand Palais Éphémère). Work spans 3D art, motion design, simulations, branding, and product visualization for Emotech (virtual human art direction), TBD Conference (logo animation), Celestial Council (events branding in Dubai), Hozier (music visualization), Yafa.io (brand intro), and more. TAP AND HOLD.CLICK AND HOLD.

Technical Implementation

This Portfolio Site

Complete website layout and design, transitions, animations, and interactions. Custom canvas system managing multiple interactive layers. Manually coded real-time interactive particle physics simiulation. Modular architecture allowing independent feature development, future scalability, and performance optimization.

Technical challenges solved: prototyped many versions of the navigation bar, to find innovative, minimal solution capable of displaying progression and serving as menu without distraction. Blended Three.js interactive camera with GSAP parallax for VR-like gallery experience through reverse engineering and AI debugging. Achieved natural flight dynamics and controls by developing AI communication protocols and applying aerodynamic principles for intuitive parachute mechanics. Eliminated motion sickness through careful camera tuning. Prototyped multiple approaches across AI models, combining their best aspects into an optimal solution. Maintained 60 FPS on 5-year-old laptop with power saving mode despite layered animations, simulations, 3D rendering, and video playback through systematic optimization and AI-guided approach refinement.

What do you seek?